Monday, March 9, 2020

Week 7 at Dark Tonic (2-9)

Week: 7
Hours: 12

Went through and chose/polished a number of unused SFX related to the skeleton enemies in the demo. Still working on recording sfx for interaction regarding the key, closer to the final product now but still isn't quite right. Began working on a number of combat oriented sfx for the playable character such as punching and kicking.