Tuesday, July 14, 2020

AFCA July 7-13

Week 9, 6 hours: This week consisted of more research into groups to send information to, as well as finishing the letters to the first group of potential sponsors. I still didn't get as much done as I had hoped due to a project for an independent study course, but I'm getting back on track. 

Monday, July 13, 2020

Boston Symphony Orchestra Week 4

Week 4: 7/6-7/10 (16.5 hours)

 Throughout this week, I saved entries from the #GreatAmericanPicnic Sweepstakes into their respective folders and compiled all entries into an Excel spreadsheet. I also filled out a couple more gift transmittal forms. Additionally, I attended several meetings such as; Staff Brainstorming, Bi-Weekly Staff Meeting, Webinar on the President/CEO search. I later sent emails to staff I recently met through the meetings to introduce myself, connect with them, and learn about their departments/projects. Lastly, I learned the process on how to update/make changes to the BSO website.

Saturday, July 11, 2020

Springwood Productions

Spring wood Productions June 6th-10th , about 3hrs discussed social media for new Artist and mastering of the songs. Started vacation on Wed.

Monday, July 6, 2020

Boston Symphony Orchestra Week 3

Week 3: 6/29-7/3 (8 hours)

This week I focused on filling out pledge forms and gift transmittal forms to process donors' pledges for the upcoming fiscal year. I also completed the courses on how Tessitura is used for ticketing and all other sales. Since this week was the 4th of July, the Boston Pops held the "Salute to Our Heroes" stream. Additionally, I have started collecting submissions from the #GreatAmericanPicnic sweepstakes.

AFCA June 29-July 6

Week 8, 4 hours: I continued working on letters to potential donors and sponsors this week. I wasn't able to do as much due to a project from another LVC course. 

Friday, July 3, 2020

Springwood productions

Spring wood Productions: June 27th- July 3rd, nothing done this week on my end as they work on videos for promos. Research on new projects being done.

Monday, June 29, 2020

AFCA Hours

June 15-20, 5.5 hours: This week still consisted of researching companies to market the event to. 

June 21- 28, 9 hours: This week consisted of more research, as well as starting to write letters to certain companies to solicit donations for the event. 

Boston Symphony Orchestra Week 2

Week 2: 6/22-6/26 (21 hours)

This week involved a wider variety of tasks. I spent a lot of time taking courses and notes on how to use Tessitura, a software/network used by most performing arts organizations to manage ticketing, fundraising, customer relations, and marketing. I also attended several staff meetings and followed up with sending emails to introduce myself to any staff member I haven't met before. My most recent project is processing pledge forms from donors and filling out gift transmittal forms for the BSO's records.

Boston Symphony Orchestra Week 1

  Week 1: 6/15 - 6/19 (11 hours)

    Since this was the first week interning with the BSO, I spent time setting up my virtual desktop and work email, as well as going through shared files to familiarize myself with how the BSO organizes their files and  documents. I began working with the marketing and sponsorship departments on a project regarding their 4th of July event and #GreatAmericanPicnic sweepstakes. So far, I attended a marketing meeting, updated contracts, researched how to track user generated content, and created a spreadsheet for their historical monthly income.

Friday, June 26, 2020

Springwood Productions

Springwood Productions  6/15-25
These two weeks primarily involved more script building and working on new artist mixes. Listening and suggesting different ideas for final mastering of collection. Also, reviewing promo material.

Sunday, June 14, 2020

AFCA Hours June 8-14

Week 5: June 8- 14, 9.5 hours

     This week consisted mostly of doing research on groups and people to advertise/market the event campaign to. It's slow going since there's so many possibilities, but this week I was able to determine some organizations at LVC and possibly my former high school to try to involve in the event. I also did some minor editing to previously written content. 

Saturday, June 13, 2020

Springwood production

Intern report: Week 2 June 8-12, 8hrs, establishing scripts and wording for new promo videos. Recorded voiceover for small business video for Springwood.

Tuesday, June 9, 2020

AFCA Hours for May 11- June 7

Week 1, May 11- 17: 9.5 hours

     This week consisted mostly of establishing a plan for both the internship work to be completed this summer and for the actual social media campaign to be conducted in October-November. During this week, I made a tentative posting schedule, chose topics to focus on on social media, the website, and email communications; edited work previously done for AFCA in a course taken last spring semester, and began researching potential news outlets to advertise the Pass My Plate initiative to in the fall.

Week 2, May 18- 24: 9.5 hours

     This week consisted largely of research and beginning the graphic design portion of my work. I began by finishing my research into appropriate news outlets to send information on Pass My Plate to in the fall and gathered potential contacts for each outlet. When this was complete, I began making visuals for social media posts to be posted on Instagram and possibly Facebook in the fall. I also wrote captions for these posts, and gathered information to be used in blog posts on AFCA's website.

Week 3, May 25- 31: 9.5 hours

     During this week, I continued making post visuals and captions for various topics for AFCA's Instagram and Facebook. I also gathered contact information for previous Pass My Plate participants to send marketing materials to, and started writing press releases to send to the news contacts found in the previous week. 

Week 4, June 1- 7: 10.5 hours

     This week, I began by adding to blog posts written by my supervisor. I also revised the posting schedule for October and November to reflect slight changes in ideas I have had during the past few weeks. This will likely be revised again as I continue to work. I continued making visuals and captions for social media posts. The second half of the week consisted of researching people and groups to advertise the Pass My Plate challenge to, as a way of bringing more attention to the challenge by marketing it to people with a larger social media following or a group to have sign up for the event. 

Tuesday, May 5, 2020

Final update for Progressive Studios

Last week, I worked to complete some assignments that Joe had laid out for me during the COVID-19 quarantine. Joe hosted two live-streamed performances on his Facebook last month. I wrote short papers for each of them and finished researching virtual tip jars for future 'concerts.' HE also asked if I could track some bass for a disco song he wrote a while ago. I haven't gotten to this yet, but I hope Joe gets back to me about it. I worked for about 3 hours.

Monday, April 27, 2020

Progressive Studios Quarantine update (weeks 8-13)

Week 8 - Week 13
Joe and I discussed researching some topics on the internet to make up for some of the hours lost. The topics include how to set up virtual tip jars for online concerts, getting music placed on playlists (on Spotify or Apple Music), Job opportunities, and look at with other studios are doing. I also had scheduled to meet with Ryan Franz at the Abbey Bar in Harrisburg to help clean and organize the venue for a day. Other than that, my weeks have been devoid of studio work and thus gave me nothing really to update about. I had a call with Joe T today to discuss future developments and our continuing relationship. I plan on continuing to work with Fred Pellegrini and Fast Eddie on their record together, if possible.
Happy social distancing,

Tuesday, April 21, 2020

Dark Tonic Week 13 (13-19)

Week: 13
Hours: 10

Polished and finished previous sfx on adjusting audio in the menu, continued organizing the audio spreadsheet but still needs more work (sorting alphabetically, fixing descriptions of sfx). Was shown how to utilize unity and reaper together to streamline the creation process of making sfx for a cutscene and further implementing it through unity. Continued to test the game to find more possibilities for sounds not already in the game.

Tuesday, April 14, 2020

Dark Tonic Week 12 (6-12)

Week Number: 12
Hours Worked: 13

Spent more time talking about audio implementation through unity. Finished organizing the audio section of the google drive and the master audio spreadsheet. Created SFX for adjusting audio within the games settings menu. Played through the game a few times and recorded findings on bugs, glitches, and spots where audio could be added or adjusted.

Sunday, April 5, 2020

Dark Tonic Week 11 (30-5)

Week: 11
Hours: 14

Busier week this time around as we had a lot more to cover this week. Continued organizing all recorded voice lines for one of the main playable characters along with adding processing to all of them. Updated the drive in accordance to the new processed files, making sure the names are documented properly etc. Learned more about implementation through Unity and Master Audio along with having a weekly dev meeting to review upcoming tasks.

Dark Tonic Week 10 (23-29)

Week: 10
Hours: 11

Recorded and processed SFX for reading through a diary page. Started covering the basics in implementation with Unity engine and the Master Audio plugin for Unity. Began working on organizing voice lines for one of the main characters in the game.

Monday, March 23, 2020

Dark Tonic Week 9 (16-23)

Week: 9
Hours: 6

Much slower week as the head audio dev was out for the week. Worked on recording and creating sfx for a cut scene in the beginning of the game. Still needs more work before being ready for implementation. Had a weekly dev meeting to check up on overall progress so far and assign new tasks.

Monday, March 16, 2020

Dark Tonic Week 8 (9-16)

Week: 8
Hours worked: 10

Finally finished the SFX for interaction with the key this week. The devs are satisfied with the SFX and are looking to implement it soon into the current build. Polished up older unused SFX with eq and level adjustment so they can later be implemented into the build. Recorded and finished a rough SFX for a punch whiff sound but its implementation is being pushed off to a later date to prioritize other sounds.

Monday, March 9, 2020

Week 7 at Progressive Studios

Week 7 - 28 hours total
Tuesday, March 3 - 8 hours
I cleaned for 3 hours before a client came in. Wiped windows, vacuumed and dusted everything.
Miss Senior America came in to make a CD for her to sing along with.
We had to EQ a couple of tunes and normalize them. We also had to rip a couple of songs from her laptop and then edit them, since they weren't on the CD she had originally given Joe. After a while, Fred Pellegrini came in to start setting up for a band called Fast Eddie. He was trying to get two ULN8 units to speak to each other.
Friday, March 6 - 4 hours
Checked patch bays for quality of signal. Laid down a lot of cable so Saturday's set up would be easy. Got 'fired' for not over-undering right. haha
Saturday, March 7 - 6 hours
Helped finish setting up.  Tracked full band on all 6 tunes.
Sunday, March 8 - 9 hours
Came in early to brew coffee and clean stuff up for the band. Chilled for a little bit while Fred tried to figure out (first) why Studio One wasn't opening properly and (second) had to repatch everything because the patchbay wasn't working. I got to track some guitar and bass overdubs. Fred and Keith (another producer who Fred brought in, mostly for his large selection of excellent mics) seemed to be happy with my engineering. The band also seemed to be very happy with my help (and paid me cash for it!). Overall an excellent weekend. Fred and I are going to go back in on Tuesday (tomorrow) to clean up any mess and do a little preliminary mixing.

Week 7 at Dark Tonic (2-9)

Week: 7
Hours: 12

Went through and chose/polished a number of unused SFX related to the skeleton enemies in the demo. Still working on recording sfx for interaction regarding the key, closer to the final product now but still isn't quite right. Began working on a number of combat oriented sfx for the playable character such as punching and kicking.

Thursday, March 5, 2020

Week 6 at Progressive

Week 6 at Progressive Studios: Millenium week!
Friday 28 - 7.5 hours
I helped set up the table and display. I talked to the surrounding tables and met some new people. I didn't get to go to any panels because I was running the table. I had to keep running back and forth from the water fountain to fill up our coffee maker. Everybody seemed to like the coffee. It was a good way to bring people over.
Saturday 29 - 6.5 hours
Same thing as friday except I tore down instead of set up.

Monday, March 2, 2020

Dark Tonic Week 6 (23-1)

Week: 6
Hours Worked: 9

Polished and finished working on a spawn sfx for wolves. Had a weekly dev meeting to discuss priority goals to complete before the demo is released in the summer. Began recording more layers for key interaction sfx that needs to be finished.

Wednesday, February 26, 2020

Weeks 4 and 5 at Progressive Studios!

I forgot to report on week 4 so I'm putting these two weeks together. I hope that's okay :)

Week 4:
Monday, Feb 10 - 1.5 hours
I listened to a session of overdubs for the kid's program. One kid played bass parts on a keyboard and the other played guitar.

Friday, Feb 14 - 3 hours
I processed several chapters of Joe's audiobook (Focus on Your Light) and let him know about some chapters that still need editing.

Week 5:
Friday, Feb 21- 4 hours
Continued "mopping" (removing clicks/pops from) Joe's audiobook. Then, Joe and I did several errands including picking up coffee from St. Thomas Roasters, dropping things off at the post office, going to banks, and walking his Mother-In-Law's dog, Callie.

Monday, February 24, 2020

Dark Tonic Week 5 (16-23)

Week: 5
Hours Worked: 9

Less busy week, finished up previously made sfx for the skeleton boss to be implemented into the game, started production on new ui sfx along with working on sfx for a common monster spawn in.

Saturday, February 22, 2020

Dark Tonic Week 4 (10th-16th)

Week: 4

Hours Worked: 12

Spent a large amount of time trying to work on a sfx for an enemy spawn. Recorded extra sfx for the in game key but are still unsure if we want to go ahead and use them. Did a test run of the game demo looking out for any possible bugs within it.

Monday, February 10, 2020

Week 3 at Progressive Studios

Monday, Feb 3 - 1 hour
Listened to the last session of full band tracking for Immersive, the kids band program.

Friday, Feb 7 - 4 hours
Stood on guard with a broom while Joe used a dog to try to catch a squirrel. He caught it several days later. Made adjustments to the processing for Joe's audiobook. Cleaned up the first chapter, got rid of yucky mouth sounds. Processed the second chapter. Talked about my upcoming schedule.
Joe wants me to look into getting his tracks on to Spotify playlists. I'm not sure where to start, probably Google.

Dark Tonic Week 3

Week: 3
Hours Worked: 11 Hours

Talked about learning C# and C++ along with going over scripts of the languages in Unity. Polished our recordings for key and footstep SFX discussed some foley techniques to use for recording some more footstep sfx in the future. Worked on further troubleshooting with problematic sound clips that we recorded in the past and prepared those for implementation within the games engine.

Monday, February 3, 2020

Week 2 at Progressive

Monday, Jan 27 - 1.5 hours
Listened to another kid's band tracking generic songs (Smells Like Teen Spirit). Engineered once again by Jay Kirssin.

Friday, Jan 31 - 4.5 hours
Recorded both sides of a 45 (record) from a turntable into the interface with Joe T. Used Sound Forge 8 to clean and enhance sound. Used a bit of de-click and de-noise and beefed up the bottom end. I took notes on what edits were made and made sure (mostly) the same edits were made to the second side.
I cleaned up the entrance to the studio.
Discussed how we would edit Joe's audiobook and went through a chapter to see how much work I would have for each chapter.

Sunday, February 2, 2020

Dark Tonic Studio Week 2:

Week 2

9 Hours

Planned ahead for upcoming audio work needed for the game. Went back and adjusted the processing and length on some previous ambient sfx we had recorded. Got started on recording some upcoming item and footstep sfx for future usage in the game.

Monday, January 27, 2020

Week 1 at Progressive Enterprise Sound Studios

Week 1 at Progressive Enterprise Sound Studios

Monday - 2.5 hours
Sat in the control room while a young band (10-12 year-olds) tracked generic rock tunes (Foo Fighters, Skillet). They have a program called Immerse (or Immersion, something like that) where they bring in a bunch of younger children and teach them how the studio works and go through the process of recording. I mostly just watched as Jay (the engineer) tried to remain calm and not lose the last of his patience. He uses an old Roland mixer with it's proprietary DAW.

Friday - 2.5 hours
Organized receipts and invoices into envelopes and a binder, respectively, by month. Took pictures of Jay's set up so it could be re-done after a Sunday session.

Sunday - 10 hours
Worked with Ryan Frantz, an LVC alum and fellow bass player. Tracked drums for a Christian rock song by Brett Trout. Watched Kevin (the drummer) and Ryan set up mics for drums and helped plug them in. We did one take to get levels, lay down scratch vocals and guitar, and then make any necessary adjustments. We ended up turning room mic down (to match the overheads) and pulled the main kick mic out about an inch (to get more low end and less clickiness). It only took one more take after that.
Then we tracked a marching snare style part, which probably took longer than the kit because it had to be precise.
Next, Kevin tracked drums over an older tune of Brett's that they had recorded at Progressive about a year ago. I went to pick up food for the homies at that time. When I got back they were finishing up.
We tore down the drum mics and got ready to track acoustic guitar. Ryan comped a guitar track and we called it a day. Wrapped some cables and vacuumed the studio.

Sunday, January 26, 2020

Dark Tonic Studios Week 1:

Dark Tonic Studios Week 1:

8 Hours Worked

Had my my usual mentoring session with the audio developer and the weekly dev meeting to talk about the game. Cleaned up the audio section of the Trello board and was instructed on how to use it going forward. Worked on various ambient sfx for the game.

Monday, August 26, 2019

The Barber Shop Studios: Week 13 (Final week)

Monday, August 19th
- Unfortunately there was nothing going on this week
- Cleaned, ran errands
Hours: 4

Tuesday, August 20th
- Cleaned and ran errands
- Began tearing down from a session over the weekend
Hours: 4

Thursday, August 22nd
- Finished tearing down the session in Studio A
Hours: 4

Total Hours: 12

Sunday, August 18, 2019

Pines Dinner Theatre Final Week

Sunday, August 11th
1:00 PM - 4:00 PM SHOW
running sound for Pump Boys and Dinettes  
3 hours

Thursday, August 15th
1:00 PM - 4:00 PM SHOW
running sound for Pump Boys and Dinettes
3 hours

Sunday, August 18th
1:00 PM - 4:00 PM SHOW
running sound for Pump Boys and Dinettes
3 hours

TOTAL: 9 hours 

Saturday, August 17, 2019

Atlantic Final Week

Atlantic Week 10, Wednesday 10-6, 8 hours total 

  I had an open but interesting last day at the internship- all the big projects I had to work have come to a close, and I had an opportunity to go mostly as I pleased this week. With that free time, I was able to meet with people from some other departments, including publishing and A&R. The guy from A&R was able to give me some really valuable information about working with the label and how they seek out people to join the creative teams like songwriting/producing, and even had me send him my pages. Who knows if it will lead anywhere, but it was awesome to get that chance.

Wednesday, August 14, 2019

Atlantic Week 9

Week 9, Wednesday/ Thursday 10-7, 18 hours total

  I ended up staying later this week in lieu of the marketing presentations, getting everything all together and also working towards squaring away everything I needed to do as the internship is coming to a close. The presentation went okay, unfortunately our group didn’t win, which would’ve been cool because the reward was free concert tickets, but ah well. Now that the main part of the internship has pretty much ended, I’ve got some time to reflect on what I’ve learned and maybe talk with some people I haven’t had a chance to/ in fact, my supervisor put in me in contact with someone  in publishing, so I’ll be meeting with her next week, definitely excited for that.

Monday, August 12, 2019

Electro Sound Systems Intern Report: Week 10

Wednesday 8/7 9:00am-2:30pm 5.5hrs.
Pulled equipment for upcoming events, labeled gear, prepped cables for soldering.

Thursday 8/8 1:00pm-9:00pm 8hrs.
Loaded car for small gig, built truss entrance for Fortify Festival,  ran FOH and monitors for Glasgow SCS.

Friday 8/9 9:00am-1:30pm 5.5hrs.
Load in and set up for both stages for Fortify Festival.

Saturday 8/10 8:30am-12:30am 16hrs.
Ran FOH and monitors for second stage at Fortify, tear down and load out.

MSI Week 12

Newport truck unpack. 
speaker sweep. 
7.25 hours worked.

helped Bill unpack and deprep. 
talked to him about touring companies I should try to work at (recommendations include Clair, Sound Image, and RAT). 
7 hours worked. 

deprepped all day. 
racks, speakers, rigging, and cable trucks. 
6.75 hours worked. 

rental nonsense, packing vans, driving vans across town, unpacking and deprepping. 
got Kevin to give me a walk-through of the DeFat setup. ( satellite testing system).
Learned what why and how. and got to stand in a room with speakers pumping noise at 170+ dB. I obviously had hearing protection on.

speaker repair/ rebuilding party. 
went through every speaker in maintenance and determined whether or not it could be fixed with or without ordering anything. everything that could be fixing with parts we had got fixed. learned that the Drivers in the Hex wedges have two drivers and one magnet. crazy stuff. 
helped fix the main air compressor system
7.5 hours worked. 

MSI week 11

Truck unpacks
show Deprep.
7 hours worked.

Swept speakers from the weekend.
6.75 hours worked.
after work left to see Kamasi Washington and Herbie Hancock at Wolftrap

4880 sale prep. testing, fixing, cleaning, case, and wheel board repair.
7 hours worked.

4880 sale prep.
4886 case repair. JBL gave the 86's plastic road cases and in short, they suck. so we reinforced the bottoms will plywood.
7 hours worked.

4886 case repair.
6.5 hours worked.

MSI Week 10

load out of Bladensburg highschool.
stacks and racks, 932s, BB21s, hex15s, amp racks, RF
cleared the stage of all mics, speakers, and cables.
someone stool my sunglasses.
Jeff and I got really mad because it should have been a 3 man job but it was just the two of us.
(later that night)
4 pole tear town on the National Mall.
9 hours worked.

after working all sunday this was the slowest week of the summer. full of funding busy work. everyone that was left in the shop, not just me.

Cinci truck pack 2.0
reconed speakers.
7 hours worked

scheduled to be off but came in and depreped what I could.
left early to go to DC for a John Mayer concert at the phonebooth
3.5 hours worked.

finished my deprepping from the day before.
swept what hadn't been swept.
6.5 hours worked.

Ken came to me saying he had a venue owner coming in to listen to speakers to help upgrade his system. I set up 932, 4886, 928,hex15, 4892, ac28. ran them all through a Yamaha QL1 and then Jeff taught me how to build a show file in performance manager to program all the amps. the guy showed up and listened to the speakers for 10 minutes and then I had to tear it all down. At least i learned something and it was fun for me to listen to everything side by side.
7.25 hours worked.

scheduled off but came in and helped reorganize and clean up Sweep.
then left early to go see Billy Joel at Camden Yards.
3.5 hours worked.

MSI week 9

Speaker prep for Newport jazz fest. 
V25, 932, hex 12, V20, 4886.
speaker sweep, clean, and rigging check
7 hours worked

packing trunks and building racks for Newport jazz fest.
ricking trucks, fly trucks, input, and output trucks preps. 
 programing amp racks
building RF racks
7.5 hours worked

truck pack for Newport Jazz fest. 
last-minute checks.
this is Bills show and I helped him a few weeks back for Hampton Jazz fest. So he trusted me to double-check everything. 
8 hours worked 

Drove to Coopers town New York. (I had no warning) 
we were providing pa stacks for a show and they needed someone to run up extra gear.  
the drive was 350+ miles one way. there and back one day. 
13 hours worked. 12 hours of driving 

Cincinnati pack day
all hand on deck. 
everyone working together to pack and load a show leaving the next day. 
7 hours worked

Lancaster Barnstormers Week 13

4 hours
-Controlled video switcher during game
-Set up cameras

5 hours
-Controlled music during game
-Set up cameras

4.5 hours
-Controlled 3rd base camera during game for promotions
-Set up cameras
-Threw out first pitch for last day

Total hours: 13.5 hours

Gradwell House Week 9

August 8th
- Checked and reset rehearsal rooms
- Cleaned up dishes and kitchen area
- Tracking bass in control room A
- Setup for guitar tracking in live room
- Adjusted pedals and amps to get a good sound for guitar
Hours: 7

August 9th
- Continued guitar session from yesterday
- Checked rehearsal rooms
- Cleaned up dishes and kitchen area
- Sat in on tracking session
- Messed with synth pedals and effects
- Sat in on editing, getting rough mixes for band
- Setup drum kit, mics, patch bay, cue system for freelance engineer
- Troubleshooting console and outboard gear
Hours: 14

August 11th
- Checked and reset rehearsal rooms
- Cleaned up dishes and kitchen area, took out trash
- Setup headphones for cue system
- Tracking bass in live room
- Moved guitar, pedalboard, amp head into control room
- Grabbed mics for one of the engineers running a concert tonight
- Sat in on guitar tracking and editing
- Tore down after session in live room
Hours: 13

Total Hours: 34

Sunday, August 11, 2019

Pines Dinner Theatre Week #13

Sunday, August 4th 
1:00 PM - 4:00 PM SHOW
running sound for Pump Boys and Dinettes  
3 hours

Wednesday, August 7th 
1:00 PM - 4:00 PM SHOW
running sound for Pump Boys and Dinettes  
3 hours

Thursday, August 8th
1:00 PM - 4:00 PM SHOW
running lights for Pump Boys and Dinettes
3 hours

Saturday, August 10th
7:00 PM - 10:00 PM SHOW 
running lights for Act 1 
running sound for Act 2 
Filled in for the stage manager since she called off work
- Handed out props
- Made a report of any issues with the show or positives
- Called times for the cast
3 hours

TOTAL: 12 hours 

Friday, August 9, 2019

Lancaster Barnstormers Week 12

3 hours
-Controlled video switcher during game
-Set up cameras

5.5 hours
-Controlled 3rd base camera for promotions
-Got footage around ballpark for marketing tables
-Set up cameras

Total hours: 8.5

Thursday, August 8, 2019

MSI week 8

unloaded trucks at the shop Allllllll day from the weekend.
helped deprep gear from weekend shows
 7.5 hours worked

in sweep checking speakers from the weekend
Penske run
7.25 hours worked

in sweep.
prepping showing
packing trucks
Penske run
7 hours worked

spent my morning driving around mid-state Maryland to return and switch around mics that got mixed up between us and two other companies on a show.
the afternoon was spent in sweep and packing trucks
8 hours worked

drove to company fan to deliver a rental.
float build.
8.5 hours worked.

float tear down
5 hours worked. 

Wednesday, August 7, 2019

The Barber Shop Studios: Week 12

Monday, July 29th
- Another slower week, with the same things going on
- Cleaned, ran errands
Hours: 8

Tuesday, July 30th
- Cleaned and ran errands
- Searched various places throughout the studio for aux. percussion items that had been scattered around
Hours: 8

Total Hours: 30

Also, there will be a gap between the next post because I am on vacation this week & part of next.

Pines Dinner Theatre Week #12

Sunday, July 28th
1:00 PM - 4:00 PM SHOW
running sound for Pump Boys and Dinettes  
3 hours

Wednesday, July 31st
1:00 PM - 4:00 PM SHOW
running sound for Pump Boys and Dinettes  
3 hours

Thursday, August 1st
1:00 PM - 4:00 PM SHOW
running sound for Pump Boys and Dinettes  
7:00 PM - 10:00 PM SHOW 
running lights for Pump Boys and Dinettes
6 hours

Saturday, August 3rd 
7:00 PM - 10:00 PM SHOW 
running sound for Pump Boys and Dinettes  
3 hours

TOTAL: 15 hours